Brush Bluff
Privacy Policy
Brush Bluff Last updated: July 4, 2026
Brush Bluff ("the Game", "we", "us", "our") is a free mobile multiplayer game published by Rovion Games. This Privacy Policy explains what information is collected when you use the Game, how it is used, and the choices you have.
By downloading or using the Game, you agree to this Privacy Policy. If you do not agree, please do not use the Game.
1. THE SHORT VERSION
- We do not ask for your name, email, or any sign-up. You play as a Guest. - We do not knowingly collect personal information that identifies you by name. - We use third-party services that collect technical and usage data: Google Firebase (Analytics and Crashlytics), Google AdMob (advertising), and Epic Online Services (multiplayer and voice chat). - The Game shows ads through Google AdMob. - Voice chat audio is sent live to the other players in your match. We do not record or store it. - The Game offers an optional in-app purchase (Remove Ads), handled by Google Play Billing. We do not receive or store your payment details.
2. NO ACCOUNT / GUEST PLAY
The Game uses "Guest Login" only. When you start, a device-based anonymous identifier (an Epic Online Services "Product User ID") is created and tied to your device so you can join multiplayer matches. We do not collect an email address, password, real name, or any social or Epic account. You are shown an automatically generated display name (for example, "Guest12345"). This name is not based on your personal information.
3. INFORMATION COLLECTED BY OUR SERVICE PROVIDERS
We rely on the following third-party services. Each collects and processes data under its own privacy policy (see Section 8).
a) Google Firebase Analytics Collects app usage and event data such as: app opens, screens viewed, in-game events, session length, device model, operating system version, language, coarse region or country, and a randomly generated app-instance identifier. Used to understand how the Game is used and to improve it.
b) Google Firebase Crashlytics Collects crash and error reports such as: crash stack traces, device state at the time of a crash, operating system version, device model, and an anonymous installation identifier. Used to diagnose and fix crashes and bugs.
c) Google AdMob (advertising) We display ads served by Google AdMob. AdMob and its advertising partners may collect and use your device advertising identifier (Google Advertising ID), IP address, general device information, and ad interaction data, in order to serve and measure ads and, where permitted, to personalize them. Depending on your region and consent, ads may be personalized or non-personalized. AdMob may also use cookies and similar identifiers.
d) Epic Online Services (EOS) by Epic Games Powers multiplayer and voice chat. EOS creates the device-based Product User ID described above, manages match lobbies, and relays real-time voice and game traffic between players. Your in-match voice audio is transmitted to the other players in your match through Epic's relay. We do not record or store your voice.
e) Google Play Billing If you make the optional in-app purchase (Remove Ads), the transaction is processed by Google Play Billing. Google handles your payment and provides us only with a purchase confirmation and a purchase token, which we use to verify and restore the purchase. We do not receive your card number or full payment details.
4. INFORMATION WE PROCESS DIRECTLY
- The in-game generated display name ("Guest#####"). - Gameplay state needed for multiplayer (such as position, team, and actions), which is shared with the other players in your match for the duration of the match only. - Settings you choose (such as volume), stored locally on your device. - Whether you have purchased "Remove Ads," stored on your device and verifiable through Google Play Billing, so that ads stay off.
5. MICROPHONE AND VOICE CHAT
Voice chat is optional and uses your device microphone. On Android we request microphone permission at runtime. Voice is only captured while you are in a match and have not muted your microphone. Audio is sent live to the players in your match and is not stored by us. You can mute your microphone, and mute other players, at any time in-game.
6. PERMISSIONS
The Game may request: Internet access (required for multiplayer and ads), Microphone (optional, for voice chat), and access to your device Advertising ID (for ads).
7. HOW THE DATA IS USED
- To run multiplayer matches and voice chat (Epic Online Services). - To measure and improve gameplay and stability (Firebase Analytics and Crashlytics). - To display and measure advertising (Google AdMob). - To process and restore your optional in-app purchase (Google Play Billing).
We do not sell your personal information.
8. THIRD-PARTY POLICIES
Data handled by these providers is governed by their own privacy policies:
- Google (Firebase and AdMob): https://policies.google.com/privacy https://policies.google.com/technologies/ads - Epic Online Services / Epic Games: https://www.epicgames.com/site/privacypolicy
9. YOUR CHOICES
- Ad personalization: you can reset or limit your advertising identifier in your device settings (Android: Settings > Google > Ads; iOS: Settings > Privacy & Security > Tracking / Apple Advertising). - Where required by law (for example, in the EEA and the UK), the Game asks for your consent to personalized ads through a consent prompt, and you can withdraw consent. - Voice: mute the microphone and other players in-game, or deny the microphone permission. - You can uninstall the Game at any time to stop all further collection.
10. CHILDREN
The Game is not directed to children under the age of 13 (or the minimum age required in your country). We do not knowingly collect personal information from children. If you believe a child has provided information to us, contact us and we will take appropriate action. Where the Game is made available to children, in-app advertising is limited to non-personalized ads as required by applicable law.
11. DATA SECURITY AND RETENTION
We and our providers use reasonable measures to protect data. Analytics and crash data are retained according to the providers' standard retention periods. The device-based Guest identifier persists on your device until you uninstall the Game or reset it.
12. INTERNATIONAL TRANSFERS
Our service providers (Google and Epic) may process data on servers located in other countries. By using the Game you acknowledge this transfer.
13. CHANGES
We may update this Privacy Policy. Changes will be posted with a new "Last updated" date. Continued use of the Game after changes means you accept the updated policy.
14. CONTACT
Rovion Games support@roviongames.com
